Lately I’ve been reading a paper called D2E: Scaling Vision-Action Pretraining on Desktop Data for Transfer to Embodied AI, and honestly, I was a bit skeptical at first. Train on desktop usage data, then use it to control robots? It sounds like one of those conceptually elegant but practically dubious ideas. But after reading the whole thing, I think the direction is more practical than I expected, and it gets at a question everyone building agents or embodied AI runs into: where does the data actually come from? D2E’s core idea: since “people operating a computer” is already a vision → action process, why not use that kind of data first to train a model’s ability to “look at the screen → decide → act”? And the desktop environment has so many advantages: high resolution, clear state, actions that are discrete and recordable, like mouse and keyboard input, and data that can scale enormously, with almost no shortage. This work basically treats desktop usage as a low-cost, scalable proxy for embodied pretraining. I recommend checking it out if you’re interested, though honestly, what drew me in at first was the game footage 😂
D2E: Training Embodied AI on Desktop Data
Translated from the Chinese original · Read the original
LocatorVoice & Avatar Hills
2 wks
Overview
End of the trail
189 words, and you made it to the end.
Newsletter
Get the next essay by email.
One email when a new essay goes up, nothing else. Unsubscribe in one click.
← Previous · 2025.10.08Answer, Refuse or Guess? Teaching Language Models About Risk Next · 2025.10.20 →The Rise of Voice AI: Machines That Listen and Talk Back
Nearby cairns · the closest essays on the map
Voice & Avatar Hillssame day The Rise of Voice AI: Machines That Listen and Talk Back Notes from a Twinkle AI podcast on speech-to-speech models, which skip text entirely. How speech tokens work, how models like Moshi are trained and interrupted, and the challenges for Traditional Chinese. Voice & Avatar Hills53 days apart VibeVoice: Microsoft's Open-Source TTS Microsoft's open-source VibeVoice targets the weak spots of traditional TTS, generating up to 90 minutes of continuous speech with up to four speakers. Why that matters for podcasts and audiobooks. Vibe Coding Valley50 days apart A Real Botnet Encounter: The React Vulnerability Rated CVSS 10 My server was quietly running someone else's malware for eleven hours. How I found it in journalctl, traced it to CVE-2025-66478 in Next.js, and what we're changing so it doesn't happen again.